Friday, October 29, 2010

Torchwood Magazine - the "lost" season 2 episodes

Issue 24 of Torchwood Magazine is out this week, and has a great feature by James Goss about the "lost" episodes of Torchwood season 2. I've often talked about how I got the job originally, and that I had 3 pitches for episodes, one of which became Sleeper. But what were the other two? What was the original, slightly different outline like? What changes were made? And how was Gwen nearly killed by cheese?

Find out the answers to all these questions, and more - there's a summary of my original outline, an interview with me, and two deleted script scenes that were removed when a subplot changed. There's also lots of material from Joe Lidster, Phil Ford, and Andrew Cartmel, about their episodes that never were. It's a really interesting article, and I'm not just saying that because I'm in it - although, obviously, the addition of me makes *everything* 87% more interesting.

Also, the new Torchwood comic has reprinted my Torchwood Magazine story, "Stakes on a Plane", in issues 3 and 4, with what looks like one or two extra illustrations. If you didn't catch it, check it out, and you can also find Gareth David-Lloyd's comic reprinted in two parts as well.

Go and find these quality items, purchase them, read them, love them, hold them close to your heart. Or the editors will come looking for you.

Monday, October 25, 2010

Jodie on The Sarah Jane Adventures

Series 4 of The Sarah Jane Adventures continues on CBBC this week, starting today with "Death of the Doctor", and it's a particularly exciting episode for several reasons: Russell T Davies is writing it, Matt Smith is guest starring as the Doctor, it sees the return of Katy Manning as Jo Grant - Jo Grant! - and, most excitingly for me, it features the voice of my ridiculously talented wife Jodie Kearns in some of Sam Watts' brilliant music.

She also did some vocals for part 2 of Joe Lidster's "The Nightmare Man" story that opened series 4, and you can hear that here at Sam's website - scroll down and play the track called "I Wasn't Talking To You". She's at the start, but also breaks into full on operatic mayhem towards the end, it's fantastic.

It's so cool and strange hearing Jodie singing on a TV show I love, particularly a Doctor Who related show, it feels almost like she's suddenly walked into shot. But I get the same feeling when she's on stage, for a moment I panic, and think "OMG! She's walked on stage! In the middle of someone's show!" - then my brain remembers she's supposed to be there. And now her voice is inside the TV. It be witchcraft, I tells ya!

Part 1 is on Monday 25th October, 5.15pm, CBBC, or Wednesday 27th, 4.30pm, BBC1. Part 2 is on Thursday 28th, 4.30pm, BBC1, or Friday 29th, 9am, CBBC. Glue your eyeballs to the nearest TV, and watch. Note: please do not *actually* glue your eyeballs to anything, this will cause irreparable damage to your sight and I will go to prison forever.

Update! Here's a piece of Sam's music from the episode, featuring Jodie's vocals. Go listen!

Friday, October 22, 2010

No news is good news, unless it's bad, or nothing at all

Blimey, got into a good rhythm there, a blog entry every Monday, then it wobbled, skipped, and now it's been a month. But sometimes I can't think of anything to talk about that deserves a full post. I'd rather just wait until I have something to say, rather than force an entry (if you'll pardon the expression). It's much easier to spout random silliness on The Twitter, which I do quite a lot.

And there isn't always much to say. I write, at home, and even when I'm working on cool scripts with monsters and aliens and serial killers, it's just me, sitting at a desk or on a sofa, typing (or pacing around and swearing). Sometimes I meet producers, directors, etc, in tiny offices in central London, and we talk about the pieces of paper I've written on. I go back home, and write more. It's only when things get made that there's actual *stuff* to report here. As I've been busily working on all new stuff in development for well over a year now, there's not a lot to announce yet.

Several TV things are waiting for people to say yes or no, as are several movie things. One of the TV things is at first draft stage, one has a 3rd draft, and now moving to series outline, one has just got the go ahead to start outlining episode 1, one is a pitch that a production company is interested in. Two movies have first drafts - one is Project Stab, a spec horror comedy, one is Project Pulp, the script I was commissioned to write. Two more are all written, optioned, and trying to attract funding. Two more are outlines looking for potential backers. One one only exists in my head, and some garbled notes in a text file. They could all suddenly spring to life and get moving, or just get a quiet rejection and die.

Development is slow. It's just the way it is, always has been, always will be. But you line up lots of things, do a draft of one while waiting to hear about another, and hope that one or more will keep going. You can't wait around, you have to take advantage of the time to work on lots of things, and do some specs of your own that will hopefully sell or get you other jobs. So I'm actually quite busy, probably busier than I would be if one or two of them went into full production. This all sounds quite miserable now I read over it, it's not meant to be - just trying to show that even when I'm busily working on several cool things, there's never really much exciting stuff to tell you about. But I get to make up stories for a living, and I love what I do.

There should be actual Things to mention soon though, one will be next week, and others will gradually appear when they're ready. Lots happening behind the scenes though. I'm like a duck, with the swimmy feet under the surface, or something. But the feet are typing on a tiny, underwater computer keyboard. Well, a typewriter, the computer wouldn't work underwater. Although the typewriter would sink. And ducks can't type, even if they could see what their feet were doing. So, not really like that. But you get the idea.